Faerie Solitaire [3] – Completed!

It took me ten hours of playing in total, but today, I finally managed to complete the last stage and end the game. I have no idea what compelled me to play this utterly dull and not at all engaging game, but I did it, and now I can play something else.

Faerie Solitaire - In Game

I had to run the game one last time to get an actual game screenshot.

With the game over, I’ve collected 26 out of 30 achievements in total. Getting the last four doesn’t really sound like a fun activity, though:The last few levels weren’t any different than the previous levels. I think that’s my main issue with the game. Past the first few levels, there is absolutely nothing new that happens. It’s just a single, monotonous activity you do from start to end. The pets could’ve been something to help with this, but they do nothing to the game. They’re basically just stamps you collect. If only each pet had something like a passive bonus to you as a player, it would all be so much more engaging.

  • Elite Skills: Complete all challenges.
  • Hatch’em All: Collect the baby form of each pet.
  • Millionaire: Earn $1,000,000.
  • All Grown Up:¬†Collect each pet’s adult form.

Elite Skills is doable. The challenge levels seem only slightly harder than the later adventure levels. The only real difficulty is filling the purple bar in less than 1 minute on each level. It’s not impossible, but it requires luck. Then again, pretty much anything in this game requires luck.¬†Millionaire is close enough already. I’d probably get it by the time I get Elite Skills, since I’m already at around $800,000 right now.

Faerie Solitaire - Endinge

The game ends with a cliffhanger, since a sequel is planned.

Hatch’em All and All Grown Up are the annoying achievements. The way I understand it, you get eggs at random when you clear a single column of cards, just like with gold and materials. Throughout my ten hours of playing, I didn’t even get half of them. As far as I know, there is no faster way to get them, meaning I’d probably have to play for at least as much as I did already. In addition to that, for a pet to evolve, you have to play long enough with that pet set as active. This means even more time is needed, and nothing else other than the time.

Suffice to say, there is no chance in hell I’m doing this.

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  • I’m the dev.

    Glad you liked the game enough to finish it. We intended the game to be fun and relaxing for people who like solitaire but don’t like most other games. If you do like solitaire – we will be making a game which is intentionally much more challenging.

    I apologize for the story telling method. It was my mistake, but sometimes you must make mistakes to learn what is the right thing to do in the future.

  • Aw man, now I feel like crap.

    It’s not a bad game, I’d even call it pretty damn good. I’m sorry I was overly critical about it, It’s just that I’m the type that enjoys much deeper games.

    From the casual perspective, it’s definitely something I’d keep on my tablet to play occasionally and for this reason alone, I consider the game a great success.

    Also, you guys are an awesome group and I’ve been following that you’ve been doing for a while now, so mad props on that. You deserve every praise for the game and everything else you’ve done.

    In short, It’s a good game, just not the deep experience I usually enjoy. The fact that I have finished it should be enough to tell you this, as, for instance, I’ve quit Rock of Ages and Osmos recently.

    Also, if I remember correctly, you guys did that “Give us enough money now and you get all of our future games for free forever” thing, which is also something absolutely awesome. Sadly, I never took advantage of that opportunity, what with living in Croatia and having Croatian income and all, but I’ll definitely follow your work, now that I’m done with college and finally found a job (starting in a week).

    Once again, awesome work, keep it up!