I did it. I’ve beaten all of the purely turn-based, grid-based Might and Magic games. Well, I did it with the older ones at least. I understand Might and Magic 10 goes back to that style, to a moderate degree. After a long break from the series, a few weeks ago, I decided to give game #6 a try. I’ve already played for a good bit and I’d like to focus on enjoying the game instead of writing about it, so this wan’t be a play-through diary. Instead, I’ll go through the game for a bit, to explain what it’s all about, and then just play through a single dungeon and the quests it involves.