The Qu’s Marsh was a place I probably should have visited as soon as I left Lindblum, but for some reason, I decided to skip it. It’s the home of a peculiar race called the Qu, but it’s also the home of the two moogles who have been providing tutorials since the start of the game.
I got in, went to the right and got all the way to the hut in the back, where one of the Qu’s was. He didn’t have much to say, so I returned, but using a different route this time. The route took me to a pound full of frogs and another Qu trying to catch them. Apparently, Qu’s consider frogs extremely delicious.
Quina is a blue mage, meaning she learns magic from enemies. In this game, the magic is learned by eating the enemy, and for that, the enemy needs to be weakened enough. Now, on my first play through, back when I was a kid, I didn’t really like Quina. Her regular damage varied a lot, making her unpredictable, and I considered learning all the blue magic a huge drag, so I never really did it.I caught a frog and offered it to the Qu, called Quina. When he or she (not sure) took it, the Qu from the hut arrived, telling Quina about all the food from all over the world that she’s missing, urging her to go out and discover all of it. He asked me to take Quina with me, so I agreed. I needed a fourth character anyway.
Using Quistis in Final Fantasy VIII made me rethink this. I decided to spend some time eating the various enemies in the Marsh and on the overworld map and I think it was more than worth it. Among others, I’ve learned Mighty Guard, Aqua Breath, Angel’s Snack, Pumpkin head and some others, but Mighty Guard alone was worth the trouble.
With all of this, I was done in the area, so it was finally time to get to Gizamaluke’s Grotto.