Burmecia was basically more of the same I got in the Grotto. A couple more enemies got introduced, but none of them had any new blue magic, so they weren’t that important. The extra levels I got from training before the Grotto were still helping here, so I didn’t have a hard time getting through the area.
The first part of the town involved another bell I needed to find to open the door blocking the way forward. Sadly, it also involved a missable item. A section of the walkway on the right side of the top floor colapsed when I tried to run over it. I probably should have walked to get to the chest beyond, so now I’ll never know what was inside.
The second area was more straightforward. One of the buildings contained a new spear for Freya, while another housed Stilzkin as well as another moogle. I used a tent there and saved my game before I entered the castle.
At the castle, the real villain, or at least one of them, was finally introduced. Brahne was there with general Beatrix. They were discussing their plans when a man walked in. His name was Kuja and he’s revealed to be the one supplying Brahne with her black mage army. The funny thing is, back when I was a kid, I thought Kuja was a woman, which is ridiculous, since he’s referred to as “mystery man” at the start.
He was revealing some of his plans when a Burmecian soldier charged all three of them. To save his life, Freya and the rest jumped in and the fight against Beatrix started. Beatrix was tough and had an attack which could kill one of my party members with a single hit. This fight, as far as I know, is not winnable. Eventually, Beatrix uses an attack which gets everyone down to 1HP and the fight is over. I kept using Phoenix Downs with Quina, doing damage with Freya and Vivi while continuing to steal with Zidane until it finally happened.
The villains revealed they were going for Cleyra next and left the group for dead.