The Review: A Bastion of Gaming

OK, Skyrim will have to try extremely hard to take the “personal game of the year” title from this game. There, no surprises left in this review. I loved every little thing about this game and it’s really hard for me to find a real flaw. Let’s try, though.

The graphics in Bastion look beautiful. Everything is hand drawn, colorful, sharp and shiny. The levels are detailed, the characters even more so, and the enemies look unique and interesting. Everything is also very well animated, with plenty of frames for each movement. Nothing looks choppy or half-made. There’s also plenty of variation in the art for each level, so it doesn’t get boring, even for a second.

Bastion Wallpaper

Courtesy of Supergiant Games – a Wallpaper.

The music is where the game really shines, though. The soundtrack has that Firefly/Western/Country atmosphere, with a bit of an eastern touch in some of the songs. Honestly, this is the first game where I’m actually considering getting the soundtrack. The sound effects are not that notable, but with the amazing soundtrack, they don’t need to be.

The story is the unique thing that Bastion brings to the table. Every minute of gameplay is narrated by an old man with a great voice. I’m not talking just about cut scenes here. Every notable thing you do is described by the narrator. This improves on the atmosphere even more than the music. It makes you connect to the protagonist and really think hard about his your actions, while also keeping you interested in how it will all fold out. There’s also an ending changing choice you make right before the end of the game which adds to the replay value a bit, unless you are like me and go to YouTube to see the alternative ending.

The gameplay is not perfect, but I find it pretty close. The only real critique I could find is that maybe the controls could be a bit better. You see, the camera perspective is isometric and most of the movement is diagonal. This would be fine if the game assigned diagonal directions to the keyboard, but up remains up, causing you to awkwardly hold up and left to move north, for instance. It’s not that bad, and it personally didn’t cause me any trouble, but I see people complaining and this is a valid reason. Still, If I’m not mistaken, a patch was released which addresses this, but I haven’t tried it because I completed the game well before that.

The game is basically an RPG, but a pretty simple one. More levels simply equate to more health and more spirit slots. Spirits are various alcoholic beverages which give you special bonuses if you equip them. Other than that, you have two weapon slots and a special attack slot. There are several weapons in the game and each plays differently. Each can also be upgraded five times, choosing between two different upgrades every time. Once you buy an upgrade level, though, you get to choose between the two options as many times as you want. The special attacks are very varied, but they don’t get upgraded or anything of the sort.

The Verdict

Well, that’s it. Once again, this is a great game that I recommend anyone to buy. If your computer isn’t top notch, you have one more reason to do it, since it’s not that demanding, being 2D. Highly, highly recommended!

Meaningless Score: 9.5/10

The Review : Is Brave Story a Proper JRPG?

As you can tell, I really love classic style console role-playing games, and Brave Story is a perfect old school example of one. Brave Story is a new game, but everything about it feels old school. You have this unremarkable kid who ends up becoming the savior of a world, loyal friends and companions he meets along the way and evil enemies he must defeat, rivals he takes back on the right path and plenty of adventure along the way.

The mechanics of Brave Story are not too complicated. You have your primary attributes which grow with experience and get increased by equipment. As you level up, you learn new skills, and as your party members grow fonder of you, you learn new unity skills, which are combo attacks involving multiple characters. Your companions can change their weapon and armor, while the main character’s sword upgrades during the story. Each character can also equip three accessories which are either found, bought or crafted, provided you find the right recipe.

Brave Story - Screen 1

The graphics are in the 3D anime style, with the level of quality close to the PS2.

There are plenty of characters in Brave Story, but you are slightly encouraged to choose a fixed group to play the game with. Still, switching isn’t impossible and if you like, you could max out every one of them.

Brave Story also includes plenty of side quests, which provide rewards in the form of new crafting recipes, equipment or various other items which help you on your main quest. You can also catch birds in special mini games, which you can then use in bird fights and acquire even more rewards this way. There’s plenty to do aside from the main quest and you don’t have to wait until you reach the end game to do a lot of those things. It is, however, much easier to complete the side quests once you can freely fly around the map.

Once you come to that point, you also get to visit an extra hard bonus dungeon, where you can fight a special boss, for even more rewards. The graphics are simple, but nice and the characters are very detailed. The sound is just as good. Brave Story looks and feels like one of the classic PlayStation era JRPGs so any fan will truly love it. In any case, if you love a good JRPG, you won’t go wrong with Brave Story. It’s one of the best games of this genre the PSP has to offer. While we’re at it, I should also recommend watching the Anime. It has different characters, which appear in the game as cameos you can actually play with for a while.

The Verdict

Score: 9/10