Path of Exile [2] – Not So First Impressions

The Positive

Over the last few days, I’ve invested several hours into Path of Exile. Biljeznica, my Witch, got close to level 20 and finished Act I as well as several quests in Act II. For now, the game is still quite fun and I’m greatly enjoying it.  I got a few more respec points, so I completely shifted focus from minions towards fire spells. Once I get more, I intend to also drop focus from mana regeneration, since I’m really not lacking mana at all, thanks to my Clarity aura.

Path of Exile - UI

This “sword” basically doubled my DPS. It dropped from one of the unique bosses.

The Fireball seems to be getting less useful, with Firestorm doing more damage even against single enemies.  As for the Fire Run, thanks to a +Dexterity amulet, I’m still using and leveling it, but it’s becoming more and more obvious it’s really meant to be  Dexterity skill.

I also found a couple of gems belonging to a new type – the support gem. Instead of giving you a new skill, support gems add special bonuses to the skills they are connected to via a socket. For instance, there’s a support gem that increases the life of minions summoned by the summon gem it’s connected to. It’s a bit limiting and I actually think I’d prefer if they didn’t have to be connected to another gem via socket connections, but it’s still an interesting feature to mess around with.

 The Negative

The more I play, the more obvious it becomes that the complexity and the amount of choices are all just an illusion. There’s a couple of paths I can pick from on the skill grid, but once I pick one, that’s it – 90% of the skill  grid becomes off-limits.

Path of Exile - Story

The story is told in the style of Diablo 2, but it doesn’t really capture me.

The same goes for active skills and equipment. The game is old school both in a good and a bad way. Right now, I’m still looking forward to the next level, but I can see myself not seeing the point of it as soon as I realize my improvised build is not good enough, which will probably happen eventually, since I’m not a theorycrafter and I haven’t done any research in advance.

Diablo 3 and it’s “change builds as you please” approach isn’t the perfect solution, but neither is this. I’m not even sure that there is a perfect solution at this point, but the way it is now, I probably won’t play for a lot longer.

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  • Miłosz Różański

    I’m sure there will be no PoE 2 yet when we can play Diablo 4 – because Diablo 3 is already dying,
    and PoE continues to grow and is a lousy game, PoE users are still arriving. Diablo 3 removed the trade,
    while the PoE in large part on the trade is based. I think this is one of the reasons for the success of the PoE.
    I play PoE primarily for trade (non-profit, hobbyist) and have created (also hobbystically) page with valuations of orbs.
    https://odealo.com/articles/poe-orbs-trade-exchange-rates