Supreme Commander (PC)

I’ve been playing this mostly today. I only did a few missions in the first campaign, but it took about four hours of my time. I noticed that it’s to just build a small army and use it to protect my engineer group that in turn builds turrets and pushes forward that way, then to only use the troops for offense.

Final Fantasy Tactics A2: Grimoire of the Rift (DS)

I’ve also played this game for a while again. My main character finally became a ninja, and I have advanced the story further, meeting Vahn and Penelo on the way. I’ve also unlocked the Chocobo Knight class.

After wasting allot of time on Viva Piñata (the games is great, but there’s no real goal in it), I decided it’s time to return to one of my previously installed games. I decided to play Wizardry 8. It’s a great game, that didn’t get the attention it deserved. It’s one of those old school Might and Magic style first person role playing games where you actually have to use your brain to advance. I haven’t played it for a long time, so it took allot of time to figure out where I am and what I need to do. I killed a few enemies, solved a few puzzles, recruited a new party member and gained a level or two. It really is a great game.

Finally, the exams are over, and I started playing games again. Sadly, I had to reformat my hard drive the other day, so not all of the old games are working now. I also installed two new ones; Viva Piñata and Space Rangers 2. I was mainly playing Space Rangers, and have only started Viva Piñata yesterday. Space Rangers is a great game, by the way (provided you’re not a graphics whore, like many people are these days). It’s a bit like Freelancer, only the camera is top down and the economy isn’t broken. I played allot of this one, and I think I’m already nearing the end of the main quest. I destroyed a faction of the Dominators called Kelleroids, upgraded my ship to the point that almost no one can touch it, and I’m now clearing the known universe of the remaining two factions.

As I said, I also tried out Viva Piñata yesterday, and I must say I like it. It’s funny, weird, fun, and a bit sick if you really think about it. I got to chapter 3, upgraded my shovel a few times, and got a few new Piñata’s. I’m off to play now, so I’ll see you later!

It was on hold during the Assassin’s Creed craze, but I just had to return to this great game. I decided I didn’t like New Reno very much because all of the quests where about killing someone. That’s why I decided to leave Reno and continue to New California Republic. Once there, I was asked to gain access to Vault 15. Since I was going there anyway, I decided to help out. It seems some people settled on top of Vault 15, and now they won’t leave. After some investigation, I found out the people where being fooled by some Kahn raiders (the same guys the Vault Dweller took care of in the first game. After offing their leader, I convinced the settlement to join New California Republic. After accessing the Vault 15 computers, I’ve also found the location of Vault 13. After joining the New California Rangers (an abolitionist group), I continued to Vault 13. There I encountered a friendly tribe of intelligent deathclaws. They settled Vault 13 after the original residents left. Now they have a problem with the main computer. The voice module is broken, and their claws are t0o big for keyboard input. Luckily, I obtained a voice module somewhere (Gecko, I think), so this was quickly taken care of. While repairing the computer, I’ve finally found the G.E.C.K.! On the way back to Arroyo, I decided to take a quick stop at the old Fallout Military Base where I killed a bunch of super mutants and found my first Power Armor. After the military base, I continued west, and stumbled in to San Francisco. I’ll clear the quests there, before returning to Arroyo.

Another one is completed. I’ve played this game all day today, so I’m finally done. There are still flags to collect, but since I don’t really get much from doing it, I don’t think I’ll bother. This was definitely one of the top games this year. Everything about it was great (except for the ending which screams for a sequel). There are a total of nine contracts which are executed in three cities, each divided in three districts. There’s a spinoff in the end, but I won’t say what it is to avoid spoilers. Another one goes to the “Completed” list!

The game is excellent. The animations are smooth, the level of freedom is huge, as is the world, and the graphics are beautiful. I played trough the first few tutorial levels, got killed, got resurrected, and then finished the first mission in each Damascus, Acre and Jerusalem. I got a few of my abilities back (that I lost when I got killed), and moved the story forward a bit. The game is lagging on my computer (it didn’t even meet all of the minimum requirements), but not too much, and it definitely remains playable. Well, I’m off to play it now.

Broken Hills were on the way to Reno, so I cleared all the quests there first. Well, all except for one where I have to get a part from Reno and then return. Reno wasn’t very nice. It’s a dark themed town with mob families running everything. There are lots of quests, but most of them are bad karma for me, so I won’t be doing them. My car got stolen while I was there, but that ended up being a good thing, because the guy that stole it offered me some upgrades for it. I now have better mileage on it. I didn’t play much, because of lack of time.
Assassins Creed is out, and with any luck, I will be playing it tonight already, so Fallout will go on hold for a while.

This is an awesome game. It’s much longer than Fallout, so I barely made it past about the first third (based on the amount of map squares I explored). I cleared the second town, and solved most of the quests in The Den which is the third town. Then I travelled to Vault City, and discovered a farming town on the way. In vault city I had to get citizenship status in order to enter the Vault there (Number 8). I helped a ghoul town in the mountains repair their nuclear reactor, which stopped the Water pollution of Vault City. This got me citizenship. In the Vault I accessed the central computer, and discovered the location of Vault 15. After clearing all the quests in Vault City, except two, I returned to the town I discovered on the way from The Den. One of the quests there led me back to The Den, so I could deliver a car part I got in Gecko (the town near Vault City) to a local engineer. After giving him the part and paying 2000 vault dollars, I got myself a working car! I decided to visit New Reno afterwards, but I have discovered a raider camp on the way. I tried destroying them, but they are way to powerful right now, so ill return to them later. I’m going to Reno tomorrow.

In the sequel, I decided to play a smarter ranged character. In Fallout, my character was a dumb, close combat ox, but this one is smarter, and uses a rifle. The game starts in a tribe that worships The Vault Dweller who saved the world a few centuries ago. Their village and the nature around it are dying, children are getting sick, and crops are withering. I had to prove that I am The Chosen One and pass a test within their temple. I needed to get the robes of the Vault Dweller (actually a Vault 13 uniform). I did this, and also finished a few miscellaneous quests before leaving to village. The village elder asked me to find The Garden of Eden Creation Kit (or G.E.C.K. for short). This device should help with the famine and illnesses. I should be able to find it in Vault 13, but the problem is, no one knows where the Vault is located. After leaving the village, I visited a city nearby. There, I helped a guy defend a herd of two-headed cows, and killed a Rat God (yes, this game also has giant rats). Right now, I’m at the pub, trying to figure out what to do next (ammo is scarce, by the way).

I installed this game a few days ago, but haven’t started to play it until yesterday. Today, I finished it. I didn’t get the best ending. I destroyed the mutant military base and the Children of the Cathedral, but not before they destroyed the Followers of the Apocalypse. Shady Sands founded the New California Republic. The Brotherhood of Steel helped the other towns defend against the mutants and shared their technology with New California. The ghouls of Necropolis rediscovered engineering, and provided their knowledge with the rest of the world. The hub dispersed before the mutant army and was never restored again. As for me, I was exiled. The Vault 13 Overseer decided it would be too dangerous to live with them again, because that would make others want to leave to Vault to. Exiled, I decided to take a journey north. See you in Fallout 2!

On a side note, it seems Ninja Gaiden was the least of my problems. My DS malfunctioned. No portable gaming until I get a replacement.