I got a bit tired of my wizard, so I decided to give it a try with a monk. I named him Aang, for obvious reasons.
It was definitely fun. I had some hard time properly targeting enemies because i was used to attacking from ranged and leading my shots, so I ended up running around stuff a lot, but I’m slowly getting used to it. I’m mostly using the third primary skill, the one that attacks in the circle. For my secondary skill, I use the one that makes you charge through and knock back enemies around you, with the rune that reduces spirit cost. It helps me get around easier and charge towards health orbs when things get tough.
As for the rest of my skills, I use the self heal with the damage rune, the dash, the seven palms one and the dodge increase buff. I found that I do plenty of damage pretty much with my primary skill alone, so as you see, most of my other skills are utility or survivability. This allows me to move around mobs, destroying groups from the side, instead of allowing them to surround me. If they do, though, I can hold my own for a while, do some great AoE damage and heal myself if necessary. Once it gets too tough, I just knock them back and charge out.
I managed to get to act III, pretty much in one sitting, and I had a lot of fun. Also, my first legendary/unique item dropped – an awesome two handed hammer with insane damage, considering it’s required level is only 14. I used it for a while and then put it in the stash. My future barbarian is going to love it.