I’ve played in extremely short sessions over the past week, so I decided to do another summary instead of spreading it over a bunch of short reports.

Final Fantasy IX, Ipsen's Castle

Ipsen’s Castle reminds me of Castlevania.

Ipsen’s castle was cleared without much difficulty, apart from the mechanic which is only on issue to figure out on your first play through. You see, Ipsen’s Castle handles weapons in a very special way. The weapons each character starts with do the most damage here, and the stronger your weapon gets in the rest of the game, the weaker it is in the castle.

Since I remembered this mechanic very well from my play through as a kid, I kept all of my weapons from the start. In fact, at this point, I’m pretty sure I haven’t sold any piece of equipment yet. The regular route a player usually takes is to gradually pick up all the starter weapons within the castle, but for me, there was very little difficulty right from the start.

So I cleared the castle and found the instructions on how to get to Terra. There were four shrines in Gaia, each protected by a guardian from Terra. I had to split my party into four teams of two and defeat all the guardians at the same time. This was actually completely automatic. I had no control over party division and I only had to fight one battle, against the earth guardian, with Zidane and Quina. Thanks to Auto-Float, the guardian’s strongest attack couldn’t hurt me, so the fight was a breeze.

Final Fantasy IX, Earth Shrine

As usual, Zidane got stuck with Quina.

After this, I took a bit of a detour and decided to get some items and blue magics before going to Terra, since the world will be changing when I come back. I’ve spent maybe an hour or two in total, training, learning blue spells and just exploring the world, before finally going to Terra.

Terra is basically the final area before the final area. There isn’t much to do there, but the story really takes a jump at this point. It’s revealed that Terra was destroyed and now an android made by the Terrans, Garland, wants to basically destroy Gaia to restore Terra. It’s also revealed that Zidane is one of the Genomes, which are basically advanced versions of the Black Mages, created by Garland instead of Kuja. Kuja is one to, but he rebelled and is now trying to defeat Garland and take over.

All of these revelations are followed by a short section where Zidane finally gets to act like a typical Final Fantasy protagonist – overly emotional, depressed and socially inept. It only lasts for a short while, though and then Zidane is back to his old, awesome self. Not to forget, the whole thing is accompanied by one of the best pieces of music in the series – You Are Not Alone.

Final Fantasy IX, You Are Not Alone

You are not alone…

This was then followed by a short trek through a dungeon, where I actually missed a few items because I didn’t feel like backtracking. Finally, I got to the moogle and saved, because three boss battles with no breaks in between followed.

Apparently, I’m really, REALLY overpowered, because none of the battles even made a dent in me. The silver dragon was first and Zidane didn’t even manage to steal all of his items, even though Steiner was the only one attacking. Steiner, thanks to his Ragnarok, is actually doing 9999 points of damage with his Shock skill. There really is no need for anyone else to attack with those numbers. Garland was next and he fell just as fast, followed by Kuja. The fight against Kuja was one of those unwinnable fights JRPGs love to throw at you, but before the “I’m so strong I’m gonna knock all of you out with one move” sequence, he didn’t give me any trouble either.

Final Fantasy IX, Trance Kuja

Kuja just has too much ego.

Finally it was over, I got the airship Invincible and I got back to Gaia, with the Genomes on board. They get dropped off at the black mage village, what with being related and all, and I was now ready to get to the final area and complete the game.

Well, I could do that, or I could get all the ultimate gear, skills, etc.

As I said, I was able to enjoy the game once the issue was fixed, so I did!

Over the course of a couple of days and a total of maybe two hours, I managed to complete the first five levels. I am now absolutely sure that my skills in gaming have in fact improved compared to my skills as a kid. Playing old NES and Sega games of my youth as an adult sometimes made me think my reflexes worsened or something. Now, I’m pretty sure I just had more willpower and time to push through my failures. It was all about playing it over and over again until you memorize the pattern.

Populous: The Beginning, Combined Forces Level

It’s never actually explained how you travel between planets.

Populous is a strategy game, though, so it wasn’t all about the reflexes. Still, in my youth, I played it on the PlayStation, meaning I had to use the dual shock controller instead of a mouse. Suffice to say, it was really hard to micromanage anything.

Boy, my mind really started wondering for a moment there. What I actually meant to say was that the first six levels felt extremely easy and not at all as hard as I remembered them. The fifth level, Death From Above, I remembered as especially difficult. Basically, you had a time limit and only a limited number of people and spells. The goal was to get to the back of a huge enemy village and pray at the statue there to summon a bunch of dragons. I was stuck at this part for weeks and eventually only managed to get through it by “cheating”. I used a boat to get to the back of the village, somehow tricked the game into letting me land at the bottom of a cliff and then used a land bridge spell to create a path to the top.

Populous: The Beginning, Death From Above

Sadly, you don’t learn the spell here, not yet.

This time, I did it the proper way and I succeeded on my first try. I’m not sure if the mouse made it that much easier, or if my skills in strategy games improved over the years, but overall, the game seems much easier than the game I remember.

It’s still fun, though, so I’ll continue to play it every now and then.

The village had your typical service providers and side quests. Something the Witcher definitely isn’t lacking are RPG tropes. I don’t really mind, though. There’s a reason I especially love this genre.

I found the blacksmith, and was finally able to upgrade my silver sword, since I managed to somehow acquire my third rune. I’m sure the better option would be to wait until I get the exact runes I want, but I’m not playing on the hardest difficulty, so I’ll probably be fine with the upgrade I got. By the way, the voice actor for the blacksmith has a pretty decent voice. I’m not sure if it’s just the voice, or if it’s also talent, but I don’t usually notice this kind of stuff, so that probably does mean something.

The Witcher, Rune Sword

Compared to my regular silver sword, this one was amazing!

I did my regular routine of scouting through the area, getting all the quests I can and picking up everything that wasn’t nailed down. I had to visit the local shops several times, because my bags kept getting full, but I think it was probably worth it in the end.There’s a wedding in the village, so the main quest line sort of revolves around that. Apart from that, there’s a bunch of fetch quests, as usual, and a bunch of recurring characters, such as Alvin, Dandelion and Abigail.

Once all of that was done, I already had some quests completed, but more importantly, I had a goal I could follow. I went back north, to the lakeside and entered a crypt, where I finally met Berenghar (I probably misspelled his name). He wasn’t very friendly, but he did provide some information about what was going on. He also started me on a quest for some legendary witcher armor, so I’ll be looking for that to.

The Witcher, Berenghar

The encounter was underwhelming.

All of this took well over an hour and was worth almost two levels of experience. Along the way, I also got some cash, and managed to brew a nice supply of potions, mostly for healing. Tomorrow, I’ll try to go to the area south of the village. I was already there for a short while, but I haven’t fully explored it yet.Finally, I went all the way back north, to the Fisher King’s hut and to visit the elves again.

Nostalgia!

I used to own this game on the PlayStation and I absolutely loved it. I never finished it, mind you, because it was way to much for my skills then, but I loved every moment of it. One of my favorite things was to play the first level and just build my village, bigger and bigger, until it filled the map. Of course, I had to use cheats to unlock the landbridge spell and increase land size, but I didn’t mind cheating to have fun. But I’m getting ahead of myself.

The other day, the game was half of on GOG.com, so I bought it on an impulse, not realizing it has issues on Windows 7 and 8. Hardware mode crashes on startup, and, even though the game can run in software mode, it stutters to the point of unplayability for me. I spent some time trying to fix it and eventually sort of figured it out.

Populous: The Beginning, Planet Selector

I had a crisis of my own for a moment there, but I managed to get the game to run adequately.

I got some sort of custom version from Populous: Reincarnated. This pack is 96MB compared to over 300MB for the GOG.com version. I’m nut sure if it’s legal, but I payed for the game twice now, so my conscience wasn’t giving me any issues. In any case, this custom version had the same issue with hardware mode, but software mode ran smooth. What it lacked, though, were the cut scenes. Luckily, simply copying the FMV folder from the GOG packed to this one made those work two, so now I had a completely playable version. Just in case someone will need this information in the future, here it is, one more time:

How to make Populous: The Beginning run smoothly in software mode:

  1. Buy and download the game from GOG.com. Install in some place.
  2. Download the 96MB package from Populous: Reincarnated. Install in some other place.
  3. Copy the FMV folder from the GOG install location to the Populous: Reincarnated install location.
  4. Run popTB.exe from the Populous: Reincarnated install location to play the game.
  5. Optionally, increase the resolution to the maximum of 800×600 in software mode.
In any case, I could enjoy the game now, so that’s what I did.

Honestly, I thought chapter III was a bit dull. The story didn’t really advance anywhere and most of my time was spent doing fetch quests and wandering through the swamp and sewers, killing Salamandra.

During the chapter, Alvin somehow wound up at the hospital and Triss managed to figure out he was some sort of special child, a descendant of some elven sorceress or something. I’m not sure I figured it out exactly, but basically, he had powers and it would be dangerous to leave him alone. Triss wanted to take him in, but Shani was against it and instead wanted me to bring him to her. In the end, I picked Shani, so now Triss doesn’t like me anymore.

At another point in the chapter, I had to choose sides between Siegfried’s order and the Scoia’tel, so I picked the elves, since the Order of the Flaming Rose seemed quite racist to me. This meant I had to add Siegfried to the list of people who don’t like me as well.

The Witcher, Moral Choice

The choices in the Witcher are extremely gray.

Eventually, the story jumped forward a bit and it was revealed that Adda, the princess, is plotting to overthrow her father and the Salamandra are in on it. Geralt got surrounded and was about to get killed, but then Triss teleported him to safety. This started the fourth chapter.Nearing the end of the chapter, I found out Vincent, the guard captain, was a werewolf. I had the chance to kill him, but he seemed like a good guy so I decided not to. This advanced my “Identity” quest in what I think is a good direction, but it also meant I won’t be able to make the potion that teaches me the “Predator” skill.

The Witcher, Chapter IV

Finally a fresh area to explore.

I explored the new area for a bit, and I have to say, I think I’ll like it way more than Vizima. Vizima is mostly a huge city, and generally, I really dislike huge city areas in RPG hubs. All I want is a small village that’s easy to navigate and a large area around it, full of secrets to find and monsters to kill. For now, the Lakeside, where Triss teleported me, seems like just such a place.

The place also seems to be heavily inspired by Arthurian legends, with an actual Lady of the Lake and her (now lost) order of knights, who all went to search for the Holy Grail. I didn’t explore the whole area, but I got to the local village, gambled a bit and defeated the local fist fighter. I’m not sure if this is my imagination, but it looks like Geralt is actually getting better at fist fighting as this quest line progresses. I don’t think it’s due to the skills I’ve been learning, since only one of them improves hand to hand combat.

During all of this, I’ve been gaining levels like crazy, so I’m well into the twenties now. I’m not sure what the maximum level is, or how many chapters there are in the game, but I already feel quite powerful. I basically learned all the bronze skills I was interested in and I’m starting to get the last few of the silver skills I want, though most of them aren’t as close the being maxed out. I haven’t gotten any gold skills yet, though. I’m guessing that will start happening when my level of expertise bar fills up again. The last time this happened, I went from 1 silver and 3 bronze talents per level, to 2 of each per level. I’m guessing I’ll go either to 3 silver and 1 bronze, or maybe 1 gold, 2 silver and 1 bronze.

This weekend, my Internet was down, meaning there was almost nothing productive I could do. Well, there was something productive. We got snowed in, so I’ve spent a couple of hours yesterday and today shoveling snow. Other than that, I was free to game and free to spend hours playing Final Fantasy IX. Since a lot has happened during this “marathon”, I’ll try to keep it short.

The Story

There was some story building in Alexandria, where Kuja attacks and destroys most of the city with Bahamut, in a battle against Alexander, who gets summoned by Eiko and Dagger. These events do psychological damage to Dagger, which causes her to lose her voice for a period on the story. In the process, a new villain is revealed. His name is Garland and he’s working against Kuja, but that definitely doesn’t make him a friend. Not much is revealed about him, though.

Final Fantasy IX, Alexander

This is the coolest version of Alexander ever.

The party escapes to Lindblum, where Cid develops a plan to track down and defeat Kuja. Before that, there’s a realization the black mages are working for Kuja again, so the group decided to go back to their village and see what’s happening. One of the remaining mages there tells them where Kuja’s base of operations is.

We enter the base, but it’s a trap and the group gets captured. Kuja sends Zidane and three other people to an area on the Forgotten Continent to the west, to get an item. The place has an anti-magic barrier so he can’t get it himself.

While one group is getting the item, the rest of the party manages to escape on their own. Zidane and his group returns and everyone faces Kuja, but in the whole mess of it, Zorn and Thorn managed to kidnap Eiko. They take her to the Lost Continent to the northwest and the group follows them to Esto Gaza.

Final Fantasy IX, Gaia and Terra

Oeil Vert was the place for backstory.

From Esto Gaza, they take the route to Mount Gulug, where, just as the group is about to engage with Zorn and Thorn, Mog intervenes and reveals that he’s an eidolon meant to protect Eiko. She saves Eiko and stops the eidolon extraction, but sacrifices herself in the process. Kuja flees, but there’s a positive.

It turns out, Kuja was keeping Cid’s wife prisoner at mount Gulug, so she’s free now. She turns Cid back into a human and is able to tell the group everything about Kuja’s plans. Apparently, there are two worlds. One is Gaia, where everyone is now. The other is Terra and it somehow exists in parallel to Gaia. That’s where Kuja is from. He wants to destroy Gaia and get an incredible amount of power that way, all in order to get rid of Garland.

The plan now is to somehow get to Terra and get more information there. Instructions on how to get there are at a castle on the Forgotten Continent – Ipsen’s Castle.

The Game

Alexandria was mostly storytelling, with a couple of minor side quests mixed in. During the attack, Steiner and Beatrix were kicking some serious but as a team and I definitely loved that part, especially the music, but that was about it. Same goes for Lindblum – lots of interesting story telling, but little actual gameplay.

Before I got to the mage village, I used the ship I now had to train my chocobo more. It took me a couple of hours, but I got him to the point where he was able to climb mountains. Then I got to the mage village and Kuja’s palace, which got finally got me access to the Forgotten Continent. I used my chocobo to explore around for a bit, but eventually entered Oeil Vert and got the item I needed.

The escape part with the other group allowed me to play as Cid for a bit. It was funny, and involved some skill based challenges, as well as a puzzle, but it didn’t take long. The group that was left behind was also behind in levels, so for the first dozen or so random battles, I basically gained levels after every victory.

Final Fantasy IX, Desert Palace Boss

The more thoroughly you explore the desert palace, the less “enhancing” the boss can do.

When I finally went after Eiko, I was already familiar with Esto Gaza, because I got there a bit earlier, while treasure hunting with Choco. However, the store had much better items this time, including a staff for Vivi, which taught him the *ga spells (Blizzaga, Firaga, Thundaga). Mount Gulug was tough, but I didn’t stay there long, so I managed to get through it without to many issues.

After I finally got everyone back together, I also got the airship, meaning I now had access to most of the world. I got to Daguerrero, which is a sort of a “bonus” city of this game. It contains some puzzles and high level shops, so I made use of that. I also tried to train on the grand dragons in an area nearby, but, although I get a lot of experience, I don’t think the difficulty makes it worth it.

I decided to complete the rest of the chocobo treasure hunting side quest, so the next several hours were devoted to that. I upgraded chocobo all the way and got all the chocograph treasures apart from the one in the middle of the ocean. I hope I’ll stumble into that one eventually, but for now, it seems ridiculously hard to find. In any case, I got some nice items from all of that, as well as access to the optional boss of this game. I won’t even try to defeat him at this point.

Final Fantasy IX, Chocobo's Air Garden

Besides digging for treasure, you can also fight a difficult optional boss at the Air Garden.

From my first play through, I remembered there was something important at one of the islands in the center of the map, but I immediately regretted going there. The only enemies there are some extremely dangerous sheep. I’m sure the rewards for beating them are great, but for now, I don’t stand a chance.

In any case, that was about all I did during these two days. It’s a lot, but there’s still a long way to go. For now, I need to go to Ipsen’s Castle.

This session wasn’t too long, but a lot has happened anyway.

The first thing I did was to clear my inventory a bit and then go get all of the quests at the local notice board. This made me realize I actually missed a very important location – the local inn. I found Dandelion there and gave him his lute, after which I did some fighting at the local boxing ring.

I got a few quests, got some information and then meditated until the evening, when I the party I was invited to started upstairs. A lot of the quests at the party I already knew from before, or at least Geralt knew from a role playing perspective. There was a lot of talk about politics and it was clear the game was trying to convince me that I won’t be able to stay neutral for a long time.

The Witcher, The Princess

There was some “fun” involved.

After all of that was done, I decided to go to the swamp, where I talked to Kalkstein and started doing some of the grindy quests which sometimes make the game feel a bit like an MMORPG. I’m talking about the quests like “kill X ghouls” or “get Y monster parts”. Luckily, most of the quests are far more creative than that, so this is just filler I don’t mind doing along the way.

Soon, I stumbled into the two named monsters I had to kill for the royal huntsman. Both encounters happened right after each other, so I was in a bit of trouble. The game tries to be realistic, so it won’t let me carry large items, like weapons, armor and trophies in my bags. This means I can only carry one of each at a time. Since I killed both named monsters, I had to leave one trophy on the ground, hoping it would still be there when I get back. It was also nighttime, so I couldn’t find the huntsman back in the city.

I decided to leave one trophy stored at the inn and then come back for the other. While I was there, I also managed to enter the local brothel, where I met a girl I was looking for who might be a vampire. After “spending some time” with her, the quest advanced and it was confirmed that she was the girl in question. She was definitely bitten, but it wasn’t clear if she turned already. I also had to beat up a body guard to get to the second floor of the brothel, where the female boss who apparently knew Geralt was. She’ll probably be important for some future quest, but for now, I got nothing from her.

I got back to the swamp and took the second trophy, before I explored the rest of the area. I skipped on the cave and got to the brickmaker village, where I spoke to their elder and got another quest. They want me to get rid of some Salamandra boss who used the villagers for forced labor.

I saved my game here and called it a night.

The Witcher, Skill Tree

There’s plenty of complexity in the system.

On a side note, the combat is starting to get a lot more fun. I’ve learned the fourth level of the strong steel style and can now use a power up move which looks great, but also adds a lot to strategy, since it can stun the enemy. Also, that orb indicator in the upper right corner of the character screen is just two orbs from being full. I’m not sure what that means, but it’s possible I’ll stop getting bronze skills at that point.

The Sephirots were the first thing I needed to deal with. I actually had to make a trip to each of the ten obelisks in the swamp area and leave a sephiroth there. Once I was done with that, I was able to enter the tower, while “Raymond” waited outside. I expected a larger area to explore, but it really was just a tower, with a single room.

There was a circle of power there, which taught me what I think is my last sign, as well as a chest with some gold, books and various other items, including the magical book “Raymond” was after.

As expected, when I got out, it turned out Raymond was Azar Javed in disguise. He first summoned an Ifrit to fight me, but that part was easy to deal with. Once the Ifrit was gone, he used a portal to bring in the professor into the fight, so I had to beat both of them. As soon as Javed got to about 25 percent of his health, I got knocked out in a cut scene and both of them used a portal to escape.

The Witcher, Chapter 2 Boss Battle

A single Swallow potion was more then enough for me to beat these two.

I should probably also mention that there’s a teleporter in Triss’ room, meaning I can now travel from there to either Kalkstein’s laboratory, or the swamp tower. Of course, I can also travel from any place of power to any of the three locations.This ended the second chapter and started the third, where I woke up in the bedroom of Triss Merigold. There was another cut scene where the game gave me a reason to be a bit suspicious about Triss to, followed by a lengthy conversation in which I got a quest involving those weird wall reliefs I’ve found at the temple quarter and the graveyard. There are a total of three of them and I need to place beacons in them to help Triss with a detection spell. Finally, I got an invitation to a banquet and that was pretty much it.

Triss’ house was in the trade district, which meant I now have access to this new area. I decided to do things a bit differently compared to the temple district. Instead of visiting the merchants, I went to explore the area first and basically pick up anything that wasn’t nailed down. I did the opposite in the temple area, so I ended up finding a lot of books I’ve read already, because I bought them from the merchants.

The Witcher, Trade District

The Trade District was a bit laggy for me.

While exploring, I made a quick stop to the graveyard to leave the beacon at the relief there. I also found a relief within the trade quarter and finally, when the exploration was over, I went back to the temple district to leave the last beacon at the sewer entrance there. At this point, I saved my game and decided to take a break.The decision to switch it up turned out to be the right one, because I’ve found several books and even traded one for an extra red meteorite I have. I also got a bunch of quests and a couple of items which will probably allow me to instantly solve a few quests I might get in the future. One of these is Dandelion’s lute, which he left at a girls room because he got chased out by her father.

I did some selling, which got me back up to 1738 oren. At this point, though, I don’t think I’ll be buying that armor I want any time soon. It’s currently priced at 5000 oren, so maybe I’ll be able to buy it at some later point in the game. On the other hand, there are fewer and fewer books left for me to buy and read, so at one point, I might be able to stop wasting my money on that and actually get rich.

The Witcher, Raymond

It turns out Raymond is the big baddie in disguise.

Kalkstein was now actually speaking to me, so his quests opened up again. It turns out; the quest with the swamp tower might not be a side quest after all, since he gave me advice to take Raymond, who’s probably Azar Javed in disguise there, because the surrounding water might weaken his powers.Now that I knew Raymond was the guilty one, I had to tell all the remaining active suspects they aren’t suspects anymore. Vincent gave me his guard captain’s ring as a token of gratitude, which would’ve allowed me to leave for the dike and get to the swamp before, instead of me having to bribe the guard. A bit late for that, but if the ring turns out to be useless; I can always sell it for 50 oren.

The only two quests I had left were the one with haunted widow and the one for Kalkstein, which requires me to get three “servings” of alghoul marrow. I meditated until midnight and went to the graveyard. The wraith of the widow’s dead husband was at the entrance to the graveyard, fighting a couple of ghouls. I killed of the ghouls and then attacked it by accident, which forced me to kill it. It was blue before the fight, so I could’ve probably talked to it and solved the quest differently. There’s nothing I can do about it now, though.

The Witcher, Wraith Dead

Games like these need an “I’m sorry” button.

Finally, it was time to face Raymond/Javed. I went and spoke to him, and decided to act as if I don’t know anything. He said Ramsmeat was guilty and sent me to kill him. I waited a few seconds and spoke to him again, claiming Ramsmeat was gone. For an amazingly powerful sorcerer, he sure wasn’t too bright to fall for that.Getting the alghoul marrow was annoying. I had to wander around the graveyard and the crypt at night until enough alghouls appeared. I actually had to get out of the area, rest for 24 hours and get back in, before I got all of it. Turning in these two quests made me realize the trouble wasn’t worth it. I got 150 oren from Kalkstein and another 200 from the widow. Too small a reward for so much trouble, if you ask me.

In any case, I managed to convince him to meet me at the swamp. I immediately followed and took the ferry there. Now, all that’s left for me to do is to put the sephiroths in the proper obelisks in the swamp and kill Javed. I’m not sure which one of those I’ll need to do first, but I’ll find out tomorrow.

The Witcher, Swamp

This is where the chapter finale takes place.

By the way, in case you’re interested, I’m level 17 now. I’ve mostly been increasing my combat skills with a couple of points in Quen for protection. I’ve also made all the special potions made from major enemy “pieces” apart from the one made from the golem’s obsidian heart. I ran out of people to buy top quality alcohol from, so that one will have to wait. Other than that, I’m sitting at around 2000 oren and that’s about it. The Witcher is a game with complex gameplay, but the character builds are relatively simple.

I had to fight a boss before I left the mountain path. Thanks to me having two healers, the fight was easy, but it took a while, especially since my only dealer of larger amounts of damage was busy stealing. I eventually ended up resorting to Vivi’s magic and Dagger’s Ramuh in order to kill it. Even with the long time it took, Zidane didn’t manage to steal everything from the boss. I’m starting to remember why the stealing mechanic sometimes annoyed me on the first play through.

Final Fantasy IX, Mountain Path Boss

Eiko starts out with Auto-Regen.

The Iifa Tree was accessible from an alternative route in the Mountain Path, so I went there and finally reached the tree itself. The route through it was long, and it was soon obvious that the tree is what generates the mist on the Mist Continent. Eventually, I got to the bottom and was soon attacked by a boss.I finally got to Madain Sari, where the story advanced a lot. To put it short, it turned out Eiko was an orphan, living with just her moogle friends there. Dagger also realizes that she must be from Madain Sari to, because she has vague memories of the place. Eventually, the story focuses on the Iifa Tree again, and Eiko agrees to guide he party to it.

I guess an undead boss appears at least once in most Final Fantasy games. Soulcage was one of these bosses. For a moment, I thought about killing him the legitimate way, but after I’ve seen how much damage it does, I promptly used on elixir on it.

Final Fantasy IX, Soulcage

Soulcage is really tough, unless you use an elixir on him.

As you can probably tell, this game is a lot more focused on storytelling and I’d even say it treats battles and dungeons more as filler than anything else. In most JRPG’s, I’d have a problem with this, but somehow, the game manages to keep all the talking and storytelling fun and interesting. I’m really starting to see why a lot of people considers Final Fantasy IX the best one in the franchise.The boss was gone and the tree stopped producing mist, but there wasn’t much time to be happy about it, because Kuja flew in on his silver dragon. Brahne and her fleet followed, so there was a huge battle scene, in which Brahne got killed. Eventually, the screen went black, and the story shifted to a short time later, with everyone back in Alexandria.