After some exploring of the crypts, I met a man named Hesham. He does the corpse incinerating in the crypts and is trying to find a way to speed up the process. For that, he needs some larvae so he asked me to get him some and I agreed. After some more exploring, past a room full of bats, I’ve found a secret passage that lead to some sort of study. In a desk, I’ve found the book for that shopkeeper I mentioned earlier. I´m getting low on arrows.

Eschalon: Book One, Cover, Box Art

Even the cover gives that old school feeling.

I kept exploring, killing bats, slimes and even two walking corpses, and in the end, I’ve found the amulet I was looking for. The way out was easy and straightforward, so I quicktraveled back to Aridell and gave the book I’ve found to Abygail. I got 250 gold pieces for it.

Now, according to the note, I need to take the amulet to a woman named Lilith, who lives in the heart of Tangletree forest. Before that, I quicktraveled back to Bordertown and luckily, the blacksmith there had 250 arrows. I also bought a belt and Scout´s Sandals, which increase my cartography by two and now I´m poor again. While there, I also asked the Innkeeper about Lilith and he told me she lives near the lake, which narrows it down by allot. I also learned something revolutionary, most items stack. Until now, all the reagents and flasks I gathered took most of my inventory space, but not anymore.

I went south to find Lilith and encountered a talking tree on the way. It says that it´s a direct descendant of the first tree ever to be planted in this region. It wishes to help me on my quest, but only if I prove myself to be worthy. In northwest Crakamir there is an oasis of completely pure water. I need to bring a flask of it to the tree. Off course, I accepted the quest. A few minutes later, I´ve reached the lake and found Lilith´s home. She examined the amulet. She said that she can identify the amulet for me, but first I have to complete a task for her. As I am already aware, the forest is infested with giant wasps. There must be a hive queen somewhere, probably in the caves to the south, and I am to kill her in order to stop the infestation. Lilith would do it herself, but she is allergic to bee stings. What that has to do with wasps, I do not know.

Eschalon: Book One, Map of Game World

Some day, when I’m rich, I’ll collect a bunch of game maps and start printing them on cloth.

Before I did this, however, I decided to try and get to Blackwater. It was a pretty long voyage, but I managed to reach it. I had to pay 100 gold pieces to gain access to the city, but since it’s for life, I decided it’s a good deal. I went and talked to the councilman who said that some mercenaries are planning to assassinate him and asked for my help on the matter. Since it’s probably good pay, I accepted. Next was the blacksmith who said he ordered some Divine Ore from father Michael to the east. The shipment got ambushed, so now the bandits have it. I off course, promised to return it. Vekkar at the shop of magicks asked me to get the acorn from the last of the Burley Oak trees in order to save the species from destruction. I also bought a level of divination at the temple and some skill increasing books at the tavern. At the house of pain, I’ve learned level one swords and at the magick guild, level one elemental magic. I quicktraveled back to Bordetown and saved the game.

Loading the game later today, i decided to make a detour and try to clear Grimmhold. After disposing some bats at the entrance, I´ve found a wounded soldier who was expecting reinforcements. The goblins broke the gate mechanism and are now infesting the lower levels where a way to open the gate is located. I promised to clear the goblins and open the way west again. Eventually, after fighting my way through a bunch of goblins and even killing a goblin warlord, I’ve found the control mechanism for the secondary flood gates, pushed the lever, and the gate at the ground floor opened. I´ve found the locket for the innkeeper in Bordertown, as well as the waypoint, fought my way through some wasps, which now die in 2-3 hits and quicktraveled back to Bordertown.

After getting the 200 gold pieces for the locked and restocking on arrows, i decided to try and deliver the ceramic crucible to the blacksmith in Blackwater. I couldn’t quicktravel because the thing was too heavy, so I made the long trek on foot. It wasn’t hard at all, since I’ve cleared the way earlier. After this, I quicktraveled back to Bordertown and decided to try and clear the swamp for the boatman. The swamp turned out to be extremely easy. The slimes were of the type that gives 35 experience points so they were dying in 1-2 hits. After killing about ten of them, i continued to explore south. I’ve encountered a sign saying there was a shortcut to Darkford to the west. It sounded suspicious so I explored it with caution. As i expected, I got ambushed by some thugs. After killing them, I inspected their camp and found Mary, the stranded woman´s husband. I went and told her the sad news. She did not take it well, but thanked me anyway and told me that there is a powerful sword to the west of Grimmhold in her father’s old home. She also gave me the combination for the chest containing it. Since it seemed like a quick thing to do, I went and took the sword. The house was overrun by goblins so i had to clear those to. I returned to Bordertown and saved my game. I think i will go kill the hive queen next.

This is an old school RPG similar to some roguelikes and even games like Avernum. As far as I know, the first two books are out for now, so I decided to try the first one. Since the game is really story driven, I decided to try and write a more detailed log of my gameplay this time. I hope it isn’t too detailed.

Eschalon: Book One, A River

The graphics aren’t amazing, but they give that old school feeling.

I started with a ranger named Adam. Not sure if I built him correctly as i have no idea about the mechanics of the game. I started in a house in the woods. I got a dagger and a note from a chest. The note was signed by an initial „E“ and in there, it said that there are some supplies near a well and that i need to meet a man named Maddock in a nearby village of Aridell. I have no idea who Maddock or „E“ are. I got the supplies and started exploring the area.

I tried exploring a series of underground passages under a ruined village nearby, but i almost got myself killed. In hindsight, i should have gotten a melee weapon skill to. Eventually, after running out of arrows and potions, i was forced to run towards Aridell and try to avoid fighting on the way. When i got there, i spoke to Councilwoman Eleanor to try and find out who i really am, but i got nowhere. I did, however, find out that the area is being attacked by strange dwarf like cave dwellers called Orakur and this is the reason strange beasts roam the countryside. I also asked for Maddock and she told me where he is.

Next door was a temple where i was hoping to get healed, but it was way too expensive. Father Michael, the local priest, offered me a job which would get me no payment, but would increase my honor. I am to deliver a restoration potion to a sick man in the south. I decided to accept the quest since i would probably be exploring the area anyway. I took the potion and left the temple.

Next door to the temple was The Owl’s Roost Tavern. I tried to speak to a drunken man there, but he wouldn’t talk to me at first. Then i rented a room for 15 gold pieces, which was way cheaper than healing at the temple. After waking up, i spoke to the bartender about the guest and he told me he was a shipwrecked sailor named Garrett. I spoke to Garrett and he told me he lost everything, including his sextant, which was a priceless family heirloom. I decided to look for it during my travels.

I left the tavern and entered a nearby magick goods store. I spoke to the shopkeeper named Abygail and asked for work. She told me she was looking for a special book called „Secrets of Transference Circuits“. I decided to look for it on my travels. She also told me that goblins took over a nearby fortress.

Next up, I visited „The Wayward Blacksmithe“ and asked Farwick, the blacksmith work as well. He told me he used to live in Elderhollow, the ruined village i woke up in and left some precious metals in the wine cellar under his house. Among other things, there was a bar of Mithril which he would really like to recover. I accepted the quests and then did some bartering. I sold all of my excess gear and bought as many arrows as i could. They are quite expensive, sadly, going for 1 gold piece each, so i didn’t really stock up to much.

Finally, I’ve found Maddock’s home. After speaking to him, i realized he was just a courier. A masked man left a package for him and he simply passed it along to me. He knew nothing about the man or the packed. On the way out, I opened the wrong chest and „accidentally“ stole an armor piece from Maddock, so he attacked me. I didn’t kill him and just decided to outrun him. He is an old man who can barely walk anyway. I don’t feel particularly good about this, but it was really not my intention to steal anything.

Eschalon: Book One, Character Sheet

The character sheet is nicely detailed, as it should be.

The recovered package contained 300 gold pieces and another note. The note explained how Adam is not my real name and also said that I am extremely important for the entire region and my memory was erased for safety reasons. If i am to pursue the truth behind all of this, I need to recover an amulet form the tomb of a man named Adler Keldam at Eversleep cemetery. The key to the crypt is in the possession of the cemetery director, Leurik, who lives a bit north of Aridell. Before all of this, I’m planning to complete some of the assignments I got in the village.

I went and recovered the bar of Mithril and advanced to level 2 in the meantime. The bar netted me a nice sum of 375 gold pieces and i acquired the skill to wear light armor by leveling up. I used the gold to buy the remaining arrows from the blacksmith and also bought some armor to better protect myself. After that i went and delivered the potion to the sick man to the south. When he heard the potion is from father Michael, he instantly destroyed it saying that it was him who made him sick in the first place. As it turns out, the man found out that father Michael was cooperating with the goblins in building a portal that would allow them easier deployment of their troops. The man intercepted a message from one of the goblin leaders, which caused Michael to poison him. Now he tried to use me to finish the job. He kept the original letter and now asked me to bring him to someone who could do something about it. The captain in Darkford might be interested in it.

I quicktraveled back to Aridell and spent the night there. In the morning, i went to the north and visited the cemetery director. He would only give me the key if I gave him 200 gold pieces, so i agreed.

I decided to try and get to Darkford as fast as possible, so i stopped exploring and just followed the road in the right direction. On the way there, i encountered a woman whose husband went on to Darkford to somehow repair their broken wagon. She was robbed by thieves while waiting there so she asked me to go and find her husband. I continued to the northwest and passed by a strange tower built on water. Moving on, I to was ambushed by some bandits. I was too weak to fight them, so i ran to the nearest town with them chasing me. The town is called Bordertown and the people there quickly and easily disposed of the bandits. I tried to find some work from the people here. A boatman asked me to kill some slimes in the marshes to the east, an alchemist asked me to fetch an item from Grimmhold from him, and a blacksmith asked me to deliver a heavy package to a town in the south. The package weighs too much, so i had to postpone this quest, but i do intend to do it later.

Bordertown was right next to Darkford. I had to threaten a guard to let me see the captain, but in the end, I delivered the letter. The captain, read it, and said he would let the chancellor know so he can start an investigation. This is about all I could do. I returned to Bordertown, sold some of my stuff and then quicktraveled back to Aridell. I’ve spent the night at the inn and then went back south to try and find that sextant.

After spending lots of time and arrows fighting thugs in the south, i decided to give up on the sextant for now and go advance the main quest. I already had the key, so all i needed to do is visit the crypt. This is where i saved my game and stopped playing.

My assassin is close to 40 now and I managed to clear the undead level. The next one was the Dark Dwarf laboratory and I already started some quests there. On my way, I managed to learn a bunch of new spells from various NPCs, but I don’t think I will be using any of them any time soon. My class spells are just to useful.
The monsters in this new level seem to have lower health than the undead so fights are going a bit faster. I think I also got the last monster killing side quests and now they want me to kill a green dragon. I tried a few times, but he has close to 1000 health so the closest I got him was about 200 before I died. He does give me about 6000 XP if I lose though, so I might try him a few more times just to get some levels.
Right now, I need to find and pull some switches in order to open a door to what I believe is the next level. I’m not really sure though, as I’m not paying much attention to the story in this one. In any case, I’ve found two leavers and I believe I have two left.

I’ve been waiting for this game for a while now. It’s a crossover between Heroes of Might and Magic and Civilization, very similar to Masters of Magic and Age of Wonders. What it does way better than those two, however, is the city building and the heroes system. You can place various buildings yourself, so you can make the cities look very nice. You can also design your own units and buy equipment for your heroes.
Your channeler, which is your starting hero/leader can also marry and start a dynasty. You can then marry of your family members to foreign countries to improve your diplomatic status and maybe even get a shot at succession. They can also become leaders or heroes for your armies. The research is more in the style of Galactic Civlizations or even Alpha Centauri. You choose an area to research and, once it’s done, you can select a specific tech.
The cities can be big or small, depending on where you build them and what you use them for. The game also slightly nudges you to specialise your cities, as you can accumulate resources much faster that way.
First I started a few normal maps and I pretty much got my ass handed to me. After that, I decided to try the campaign, but I had problems with bad performance and random crashing. Then I found out there’s a patch, so I downloaded and installed it. The performance got a bit better, but more importantly, I didn’t have any crashes any more.
Anyways, it turns out that the campaign consists of only a single map, so I’ve completed it pretty fast, but it seems that more “Books” will be added in later patches. This is why I won’t be adding this game to my completed list.  Just consider it as another Civilization clone – something I have installed most of the time and play for pure fun every now and then.

Sorry for not posting again for a while, but I wasn’t much of a gamer guy for the last few days what with the laptop problems and all. I bought a can of compressed air and cleaned my laptop as much as possible. Yesterday, I also finally got a cooling pad and now it seems I don’t have problems anymore. I should also probably replace the thermal paste on my CPU, but I don’t have the tools or the paste at the moment.
In any case, since I had to start the game again, I pretty much covered all of the areas I did in my last play trough, except I also killed all the Orc bosses this time and managed to get to the next level. This one is filled with undead and it seems they have a bit more health than the Orcs, so I guess it will take a bit longer to clear.
My assassin is level 27 and I already used respeced once to raise all my attributes to 10 and put the rest in Agility. I use two different poisons to do damage and it seems to be working rather well. All I need to do at start is to combine action gems two times and I can apply both of my poisons. After that, I get more actions gems for the next application and then get as much various mana gems as I can. When I have enough, I use Disarm and Blackjack to raise my strike multiplier, and then use one of my strikes, usually Stone or Swift, to do some additional damage. In most cases, the enemy is dead within one or two poison applications.
I’m planning to get an Ancient and a Glyphic or Hellforged Wyvern poison and make all of my other gear Demonic. That way I can do plenty of extra skull damage and have strong poisons at the same time. If everything goes according to plan, I should be completing this game soon.

I reinstalled Windows yesterday due to a problem. I was expecting the saves to be safe because they are usually located in the Documents folder which is on my second partition. They weren’t. For some reason, they are located in the Local AppData folder on the primary partition. This means i lost my saves and will have to start from scratch. Luckily, the game is still fun for me, so i might actually do that.

I continued exploring the orc level of the ruins and solved a bunch of side quests while doing it. I’ve found the Orc King, or at least i think it was a him; he turned out to be a shaman. After defeating him, he told me he is keeping a great evil trapped and that it has corrupted the other orc leaders, so now i have to defeat them. They are scattered around the map, so i have to find their rooms.

I also tried to kill the yeti on level 1 a bunch of times, but he proved to be extremely difficult. I think i will come back to him later.

After opening the locked door, I encountered one goblin bullying another one. I decided to help him and, in turn, he told me where the goblin king is. In order to get to him, though, I had to defeat a Gelatinous Cube. The king was quite easy to beat, so this means I explored the first level of the tower. He gave me a key to the next level and promised me he won’t attack the humans anymore.
I got to the next level and activated the teleporter. Then I decided to go back to town in order to upgrade my equipment, turn in some side quests and complete some additional ones. I also got a few side quests for the next few levels. This is where I stopped playing.

I managed to kill the Goblin Boss in the ruined keep and also eliminated the Rakshasa and the Polar Bear. The goblin left a necklace so I brought it back to town and also solved another side quest there. I’ve spent most of my money to upgrade my equipment so now I’m broke again. The necklace turned out to be a key so I had to go back to the keep to find a door that it unlocks. My next quest is to simply explore the tower.  

I installed this one tonight and played through some fights. It’s a bejeweled game with major RPG elements and a campaign story. It seems to have improved on some flaws of the first one. The fights seem to be less reliant on luck and the computer doesn’t get as many lucky streaks. I hope it doesn’t take me to long to complete it, because I have other games waiting for me.