Well, some stuff definitely happened since yesterday. I met the dragon, but I had to clear his lair from an invasion of wretches first.It took a while to find and kill all of them, but it was in no way hard. That reminds me, I increased the difficulty level from normal to the next one up (can’t remember what it’s called), but the game is still pretty easy. Only boss battles seem to provide a challenge.

I talked to the dragon and found out that the wretches were a bigger issue than I realized. A large group of them, led by an ogre commander has moved in to some caves to the south and they keep raiding his lair. The soldiers Avadon has assigned for protection simply can’t handle it. I decided to help him with his problem and also promised the local guard captain to look for a lost patrol.

Avadon: Portal/Pylon

Portals are usually in secluded areas such as this one.

I went south and met the patrol almost instantly, but they were a man short. One of the soldiers got captured by the wretches and is held in the dungeons now. The front gate to their caves was to well guarded so I had to find a back entrance which led to the lower levels. It’s there that I met the ogre leader, but it didn’t go as expected. The leader tried to avoid conflict, saying he was promised by someone who’s giving him orders that there will be no danger from Avadon. Now that he learned this isn’t true, he wishes to gather the wretches loyal to him and leave. Since my mission was only to deal with the problem, and the details of how to do it were up to me, I decided to let him go. Still, there was plenty of other wretches not under his control, so I still had some killing to do.

Pretty soon, I’ve found the captured scout and took him with me. He could hold his own, so we traveled in a group of four now. After fighting my way through a pit of wolves and killing a sonic bat, I finally found a way up from the lower levels. I killed a few commanders on the way, opened the front gate and killed the guards, and then found the throne room with the ogre in it. I just stumbled into him talking with a shadowy figure, which wasn’t to happy with the ogre’s attempt to flee. Under a threat of death, the ogre was forced to fight me while the mysterious figure fled. I promptly killed him, returned the scout to his unit and went back to see the dragon. He was fine now, so my main mission for Avadon was done and I was ready to return.

I got my next mission now. I have to go to another province, this time one that isn’t part of the Pact and is located in the Farlands and deal with a monster killing the local populace. I rechecked my gear, bought some new stuff and got rid of my junk, and then I stepped through another portal, which took me to a new land. This is where I stopped. One other thing I should mention is that I can take the other two companions with me now, but I decided to stick to the sorceress and warrior.

I played some more last night and will be off to play right now, so here’s just a quick update.

First of all, the alliance of nations is actually called “The Midlands Pact” or just “The Pact” for short. What I forgot to mention yesterday was that you also get companions in the game, four total, of which you can take two with you on missions at a time. On the first mission, I could only take one of two, but I’ve already met the other two in the fortress, though I have yet to recruit them.

Avadon: Area Transitions

Area transitions occur on visible zones.

My second mission took me to the land of Kva, which is one of the nations in the pack. I was to go to the town of Goldcrag, where I had to do a task for Zhethron, one of the dragons that still live in the world. I went there, explored the town and gathered plenty of information. Then I went to explore the general area and solve a few side quests on the way. Everything optional is explored and cleared now, so I will be going to meet the dragon next. Actually, there is one other optional quest I haven’t solved, but based on the description; it’s in an area I’m not supposed to visit yet, so I will deal with that later. My party is about level 4 now. I decided to build my main character as an offensive mage, and leave the healing and support to my companion sorceress, Nathalie. Note that the names might be slightly wrong, since I suck at remembering them.

Cardinal Quest For Free

Today, you can get a fun little roguelike game called Cardinal Quest for free, if you use the coupon code one of the developers tweeted. You go to the purchase site, type in the code, put in your info and get the download links. The download is a 15MB .zip file with the game in it. It’s a fun deal, right? I mean, every logical atom in my brain says it’s a deal. I got a game for free which I would have to pay a few bucks for otherwise.

Pirate PC

Pictured: Piracy was a cultural thing in Croatia.

Piracy Broke My Brain

My pirate brain disagrees, though. Yeah, it’s free. But it would have been just as free had I pirated it. I wouldn’t officially own it, but what do I really own now? All I got was the executable and the receipt, nothing else. On the other hand, when I bought Avadon the other day, I got the game and the receipt to, but I also got some other stuff. I got the achievements on steam. I got it added to my Steam account so all my friends can see I own and play it. Some of you might find this funny, but as someone who has pirated for most of his life, just owning something on paper doesn’t mean anything. This is why it was easy for me to pirate. I get the same experience as everyone else, with no investment needed.

A pirate needs a reason to pay for a game, and added bonus on top of the stuff he can get for free. This is why even hardcore pirates sometimes buy a game or two. Maybe it has really good multiplayer, or it’s online only, or maybe it has fun account bound achievements which increase the gameplay value. Heck, even a nice box with a detailed manual full of game lore can be motivation enough. Any of those things increase the joy of buying a new game. This “discount”, on the other hand, brought no joy to my pirate brain. I will probably have some fun with the game, and I am very grateful to the developers, but my base “urges” aren’t something I control here. It’s just how it is, because I’m still a pirate at heart.

It’s Hard to Wrap Your Head Around That

So what am I trying to say? I don’t know, really, probably nothing. I’m just trying to explain how an (ex-)pirate like me thinks. Maybe a developer/publisher somewhere will read this and devise a new strategy of influencing people to buy the game. This probably won’t happen, but I can dream, right? Steam is doing a pretty good job, though.

The sense of community and the achievements it brings to games is actually pushing people in my area of the world to pay for something they never even considered paying for before. Notch did a good job with Minecraft to. Yeah, 99% of the game can be experienced without a legit copy, but an online account with instant updates and a promise of extra features in the future has convinced me and plenty of my friends to pay.

So, once again, thanks, Ido Yehieli, for making your game free for today. I will greatly enjoy it. Sorry my pirate brain isn’t grateful, but be assured that my reasonable side is.

Links

I started this one recently, but then I reached my decision.Since it was a pirated copy, it had to go and I was sad. Luckily, it was on a discount at Steam yesterday (might still be, haven’t checked) and I bought it for 3.50€. It was a good investment and it will keep me entertained for a long time. How do I know this? Because it’s made by Spiderweb, and their Exile/Avernum and Nethergate games rock. Their Geneforge series is OK to, but not my cup of tea.

Redbeard of Avadon: The Black Fortress

This is Redbeard

Anyway, I didn’t go too far last time, so I decided to restart the game. It’s a completely new world, but somewhat similar in style to Avernum. I took my time to read all the dialogs, and learn some lore about the world. Apparently, Avadon is this big important fortress that watches over all of the kingdoms in an alliance. This alliance of kingdoms is surrounded from all sides by the nations of the Farlands, if I recall correctly. A guy named Redbeard runs this fortress and commands the Eyes, the Hearts and the Hands. The Eyes are guards and watchmen, the Hearts are commanders and advisors to Redbeard and the Hands are his agents, which he sends on various important missions. The player is one of these Hands and he has just started serving.

Also, from what I understood from a conversation, the position of the fortress “controller” gives Redbeard power and anyone who kills him replaces him on this position. Plenty of people have tried, but no one succeeded.

I decided to play with a Sorceress, the default one, though I can’t remember her name right now. I introduced myself to the staff, learned a bit about the lore and got my first mission – enter the dungeons below the fortress and stop a prisoner escape in progress. I also got a choice of one of two companions – a warrior and another sorceress. I’m playing on normal, so I decided to go crazy and run with to spellcasters. It worked out fine – it was quite easy actually, so I’m considering raising the difficulty level.

I’ve cleared the dungeon, disposed of a few prisoners and returned to the ground level. One of the Hearts sent me to meet Redbeard, which I did (and got a medal for it) and then I was assigned to my second mission – go to another town and do some stuff there. Honestly, I can’t remember right now what my second mission is and that was where I stopped playing, so I will give a better description in my next post.

In any case, Avadon is a nice, fun, old school game, which I think I will greatly enjoy.

Well, kind off. After a lot of consideration, I decided to stop pirating PC games, or at least, to try and do that for a while. My lifelong (and probably unreachable) dream was to have a gamedev career, so this is the main reason I’m making this decision. It will affect this dream in two ways.

First of all, I want to make money from making games. 95% of the things I pirated did not affect anyone’s profit – I would not have bought those games anyway. However, that still leaves those 5 percent. Also, since I can’t afford more than one or two AAA titles a year, most of my purchases will be helping indie developers, which is what I want to be at one point.

Piracy Joke

This is actually true where I live.

Secondly, this means less games and less time spent playing them. This is also a good thing, because most of that time is time wasted. Honestly, very few of the games I play actually are really good. Most of them are timewasters that I play for lack of alternative. From now on, I will try and only stick to really good games that deserve my attention.

I’m not completely going away from piracy, though. I’m just creating a set of rules I will follow:

  1. No pirating PC games, other than some exceptions.
  2. Games I own on other platforms are an exception.
  3. Really old PC games (nineties or older) are an exception, unless I get something special from buying them.
  4. I already bought a DS and a PSP. Had I made this decision earlier, I would not have bought those consoles because I can’t afford the games. This is why I will keep playing those.
  5. Emulating old consoles is an exception.

These rules will easily reduce the amount of pirated content I consume by over 90%. Once I finish college and get a job, I will consider eliminating the remaining 10%, but for now, this is not a reasonable goal. Wish me luck!

Christmas Gaming Nostalgia

I’ve loved playing video games ever since I can remember, and I never once wished for more than I had. However, since the Internet age and availability of information, I’ve come to realize that I didn’t always have what the modern world had. When it comes to gaming, people in the Balkans really played some weird stuff. There really is too much of this to mention, but let me try to paint you a basic picture of what was happening here.

Christmas Gaming Nostalgia

This image awakens my childhood memories like no other. Credit to Toni Bratinčević

When I say “The Balkans”, I mainly mean former Yugoslavia (Croatia, Serbia, etc.). This wasn’t exactly a third world region, but we were part of the communist Europe and were suffering from a war in the years after the Soviet fall. Suffice to say, the standard of living wasn’t as high as in Western Europe. The internet was still in its early teens and it was rare for anyone to have access here. We did, however, have games. Oh, we had plenty of those.

I was probably five or six when I encountered my first game console in the early nineties. I’ve seen and played it at my rich cousin’s house. Mind you, by rich, I mean that they owned their own grocery store, which was insanely rich in most people’s eyes. As far as I can remember, it was some weird thing you plug into a color TV (oh my god they even had a color TV!) and you used a big stick to control a formula in a race. The cars would move from left to right and you used the stick to dodge enemy cars by moving it up and down. From what I know today, this was an early Atari clone. He had this console for maybe a few weeks and then the controllers broke.

OK, so in the last paragraph, I mentioned a clone. What would that be? Well, people here never could afford real, proper game consoles. A Nintendo or even an Atari was unobtainable by most people’s standards. What we did have, though, were pirated clones of these consoles. They were cheap, they had hundreds of games built in (well, more like dozens, but I will come back to that later), and they were about a generation and a half behind the rest of the world. So when the rest of the world played Nintendo, Sega Genesis or even Super Nintendo games, we just started replacing our Atari clones with Nintendo clones.

You’re kidding, right? Were Clones Legal?

No, I’m not kidding, not even a bit. As far a legality, I really have no idea. What I can tell you, though, is that I’ve never seen anyone get arrested for buying, owning or selling one of these consoles. They were sold in regular stores, department stores, fairs, street shops, pretty much anywhere where other toys would have been sold. A lot of people would buy them, including cops, so as far as I can tell, they were perfectly legal, or at worst, completely allowed.

The Early Game & Watch Clones

So, that was my first video game experience, but it was definitely not the last. Within a year, I owned my first video game system. You must wonder, what was it, was it really expensive and top-notch? Nope, not at all. It was a 5$ Nintendo Game & Watch clone. Actually, I have to use the term clone loosely here. It wasn’t really a clone, but from what I can remember, it worked similarly. The device had a single screen, which consisted of a transparent led over a painted background, giving an illusion of color. The led itself was not even black and white, just black. What I mean is, either a part of the screen was displaying a black graphic, or it was not displaying anything, making the painted background visible. In addition to that, there were no pixels, only fixed position graphics that would either be lit or not.

Now, I don’t know which one I owned first, but these things were cheap and broke down fast. It wasn’t even worth it to buy fresh batteries for them, since they used those tiny batteries you use in clocks. I went through a few of those, but then I got my first proper game system.

Brick Game Systems

Well, it was proper by my standards. It also actually played a game the rest of the world knew and loved, although it was a bit late to the party. What I’m talking about was Tetris. Actually, the entire system was called Tetris by most people here. The real name varied, though, but it was mostly known as Brick Game or Multi Game. You could get a 9 in 1, 99 in 1, 999 in 1 or even 9999 in one version, each with different variations of Tetris, Snake, or something similar. Most variations were barely any different from the regular game, but some were actually pretty fun. You could have regular snake where hitting a wall kills you, Snake with wrap-around levels, Snake with obstacles, faster or slower Snake, etc. When it comes to Tetris, there was the regular kind, Tetris with extra blocks, Tetris with special blocks that break down when landing, pass through other blocks and fill holes, fire at the ground blocks and lots of other stuff. There was also a racing game or two and a crappy imitation of Pac-Man which was mostly unplayable due to the type of display this system used.

9999 in 1 Brick Game

My first one wasn’t nearly as colorful, and had only 99 games.

The display was brilliant (sarcasm), by the way.

Again, it wasn’t your standard pixel screen. The user interface frames were painted on it, this time from the front. The display itself was dot-matrix style, except the dots were single Tetris blocks and the color was a darker shade of grey, which would go dimmer as the battery would have less juice. This is why Pac-Man was unplayable. There were no pie heads or ghosts, no cherries or pills, only bigger and smaller Tetris blocks. Still, Tetris and Snake were fun, and I had a great time owning this system. Oh, and in case you are interested, the prices for these systems ranged from 7-8 to 15$, depending on the amount of games and complexity of the variations. I used these systems through my early school years, mostly in the first two grades, and rarely in the few years after that.

SuperCOM

Kids will be kids, though, and my neighbor’s kids were really jealous of me for owning this awesome pocket system, so, in the spirit of kid rivalry, they had to 1-up me. They got themselves a SuperCOM, made by First, from Austria. Now, this was a brilliant system. It looks like a Super Nintendo, right? Nope, it was a Famicom (Nintendo) clone and it used the original Nintendo Cartridge type. Of course, these too were pirated, so you could get a cartridge with one or even multiple games for around 10-15 bucks.  As you can see, this was a pretty big jump in price, so most people didn’t own many extra cartridges. The good thing was that the console came with usually tens of thousands of games built in.
Super COM

Apparently, made by First, Austria. At least, that’s what was written on the console.

Really?

No, not really.Yes, there were thousands upon thousands of games to pick from, but in reality, there was maybe 20 really different games. All the others were clones with slight variations. You could get a clone that starts on a different level, with extra lives, with differently arranged enemies or color pallets, or if you really got lucky, you would find a clone where Mario can fly.  In any case, you could have som fun with a good clone, but most of the time it was just extra flavor and not much of a difference Still, I’m talking about around 20 great NES games for the price of a 40$ system.

An Actual Sega Genesis!

As I said, kids will be kids, so I had to top this. Now, I was extremely lucky here. I got my hands on the real deal. A Sega Genesis, or a Sega Mega Drive II, as it was called here. Seriously, I’m talking about the real deal, here, not a clone – the real deal! This was the golden age of my gaming career. Everyone would come and play at my house, even kids I didn’t know before. I only ever had the original 6 in 1 cartridge, but boy was that used a lot. Sonic, Streets of Rage, Revenge of Shinobi; everyone my age still remembers those games thanks to me.

Sega Mega Drive 6 in 1

The only Genesis/Mega Drive cartridge I ever owned.

The golden age didn’t last long, though. Soon enough, the console malfunctioned and there was no place nearby where I could repair it. It stayed in my closet, collecting dust, only to be shortly revived a few years later and then get another malfunction soon after that.

Another SuperCOM

No, it sure wasn’t. That thing cost me 250$ – a fortune by those standards. I was going to be smarter next time. Soon after, I got back to basics and bought another Famicom clone, again a Super COM. I was better informed, though. Mine used these yellow cartridges, which were much, much cheaper – closer to 5$ each. With this, even with my allowance alone, I could afford a new cartridge every few weeks. Each month, I would walk for 5 miles to get a new one at the only place in the area that had them, but it was oh so worth it.
Yellow Pirate Cartridge

I never got any of the legends. The closest I got to mainstream was James Bond Jr.

My neighbor wasn’t as lucky and this marked the start of me consistently defeating him. His console broke, which was sad, because we never got to play our favorite game – Batman Flash – again, until recently when I managed to find a ROM for it. After that, he bought a Sega Mega Drive II, or so would you believe, until you realized that it was also a Famicom clone (the normal 40$ price should have been a big hint). This thing still used those big grey Famicom cartridges, so he didn’t get to play on it much, because of the cost. He did have an amazing basketball game, though.

The SuperCOM was extremely sturdy

I used this console for years, and boy was it sturdy. The best way to portray the sturdiness is probably to tell you a short story. A friend of mine had one of those two, and he had a few good games on it. Sadly, a lightning storm fried it, and we couldn’t find a cartridge with these games anywhere. We broke open the console with a hammer and found a chip with a plug that was the exact same width as the cartridge plug. It was soldered to the mainboard, so we tore it out and used sandpaper to remove the soldering material from the plug. We plugged this chip in my console cartridge slot, and it worked perfectly, just like a regular console.

As I said, due to the sturdiness, I used this console for years and played many a great game on it. The only two better things I’ve ever seen in those years were my Sega Mega Drive and a Super Nintendo that another friend owned. Again, this was the real deal, but it was never as fun as what I had. All he had on his console was Prince of Persia, Super Turrican and Super Mari Kart – never anything else. On the other hand, I owned a few dozen cartridges, each with one or more great games. The graphics might not have been as nice, but hell if we cared about that.

A PlayStation of My Own.

Anyway, by the end of the nineties, everyone was still playing on these consoles, but soon it was time for an upgrade. My sister started working in Germany, which means our standard suddenly, though very slightly, improved. I was an IT illiterate at that time and started dreaming about a laptop where I would play any game from any console imaginable. Of course, this didn’t exist back then (emulators not as hot) and I had no idea what I was dreaming about. One summer I went to visit her in Germany and then realized how silly I actually was Any laptop was too expensive and it wasn’t about games at all. What I needed was another console. so I went and got one.

I got myself a brand new PlayStation! I never even dreamed of owning something like that, but it happened. It came with a demo disc, and I also bought two games – Rascal and ReBoot. Both games sucked, but back then, I didn’t know better. I came home and the second golden age started. Everyone was back at my place again, playing Tekken with Eddie Gordo and Ling Xiaoyu; the only two characters available in the demo. As I said, Rascal and ReBoot sucked, so no one, including myself, wanted to play those two.

A PlayStation of Everyone’s Own

A few months after I got mine, a lot of the people who played at my house started getting their own PlayStations. Then around 1998 the first Croatian PlayStation magazine – PSX, started circulating. We finally had access to information. Something else happened to. I realized I made a mistake for buying mine in Germany. The ones bought in Croatia were only slightly more expensive, but you could also get a mod chip built in, which allowed you to play pirated copies of games, which would cost around 5-6$, compared to 90-100 DEM or 50€ later for my originals.

I tried moding mine, but the few stores that did it turned me down, saying that there’s an issue with my German console that makes the chip unusable. Still, I was never envious, because I could hardly get a pirated copy of the games I liked. This brings us to the next chapter.

Final Fantasy VII

The third game I got, I wasn’t enthused about. Then my sister’s boyfriend, today my brother-in-law, got me that one. It was Final Fantasy 7. All I knew back then were platformers, fighters, racers and shooters – action games. This Final Fantasy was weird. It didn’t play right. Still, I gave it a shot – AND I NEVER LOOKED BACK! This game made me realize I love role-playing games. After this one, no action game would ever be as fun for me. Don’t get me wrong, I’m not a one genre gamer, but RPGs will always have a special place in my heart.  Maybe it’s my love for math and statistics, or my love for a good story, but this is simply how I am. Grandia, Final Fantasy 7, 8 and 9, Legend of Kartia – all these games gave me months of fun.
Legend of Kartia

Legend of Kartia was the first game I played that had two stories.

My First PC

Still, while the PlayStation was great, I found the PC was always intriguing to me. I just had to get one of my own. Of course, I again had no idea what I was going in to, but I just knew I wanted one. I eventually got one in seventh grade, when I was 13. It was crap – A Pentium at 200MHZ, with a 1MB VGA and 4MB of EDO RAM. Gaming wise, it was a complete downgrade from the PlayStation. It opened up a door for me, though, which will never close shut. I could now freely explore this device, figure out how it works, figure out how to bend it to my will and I was grateful for that. I had trouble with it, it broke frequently and badly, but every issue that arose increased my knowledge of its inner workings.

A year later, I got Internet access and that was another great leap forward. Suddenly I had access to so much information, so much stuff I needed and wanted to learn. I realized I could even get games on the Internet. Sure, the graphics weren’t as great, but the style, the approach, the complexity of the RPGs. Then I realized you could also use it to emulate old consoles. Suddenly I had access to the entire NES and SNES library at my fingertips.

However, there came a point where I realized the specs where holding me back. There was so much stuff that I could do, if I only had a bit more power. Heck, even the monitor only supported a 640×480 resolution. Everything was advancing around me, and there was less and less that I could use.

Finally, in 2001, I got a new computer. It was Pentium IV at 1,7GHz, with 256MB of RAM and a 32MB GeForce2 Ti GPU. What a leap that was. Suddenly I could not only run PS1 games on my computer, but even run games with graphics that rivaled the PS2. From that moment, I never looked back. From that point, I was on the road to what I am today, to what I want to be in the future.

There, this was my story. I hope you enjoy reading it as much as I enjoyed writing it. What’s your story?

The Review: Did Terraria Hold Up Well With the Times?

Terraria hit it really big on release, with people often even calling it a 2D Minecraft, but better and, to be honest, I was one of those people. The game was new, it was fresh, and Minecraft updates were getting sporadic. Of course, it has been getting great reviews because of it, and had I written one, it would have been great to.

Now, a few months later, my perspective is a bit different. Don’t get me wrong. I still think the game is great. It’s fun to play, there are plenty of things to do in it, plenty of room for creativity. The fact that it’s 2D makes it easier for the developers to add a heap of stuff in every update, to change and improve on the mechanics, to increase the complexity and freedom of controls, without actually making them to complex.

What it doesn’t have, though, is that special something which compels you to keep playing. I went through the notions. I dug deeper and deeper, gathered stronger weapons and armor, killed the bosses and once all that was done, the game went on a figurative shelf. A patch would get some more stuff and I would start it up again to try it out, but that’s about it.

Minecraft, on the other hand, I still play regularly. Even when there’s months between patches, I still visit my base, build a new tower or explore another cave. I still get ideas on what to do next and what projects to start. With Terraria, this simply does not happen. I don’t know why this is.

At a glance, the games are nearly identical, especially now with the 1.8 update of Minecraft. Maybe it’s the lack of a dimension. Maybe because it’s 2D, the game doesn’t instill that “create & explore” desire that Minecraft lives on. In any case, both games are worth the money, only Minecraft is worth a bit more.

The Verdict

Score: 8/10

The Review: A Bastion of Gaming

OK, Skyrim will have to try extremely hard to take the “personal game of the year” title from this game. There, no surprises left in this review. I loved every little thing about this game and it’s really hard for me to find a real flaw. Let’s try, though.

The graphics in Bastion look beautiful. Everything is hand drawn, colorful, sharp and shiny. The levels are detailed, the characters even more so, and the enemies look unique and interesting. Everything is also very well animated, with plenty of frames for each movement. Nothing looks choppy or half-made. There’s also plenty of variation in the art for each level, so it doesn’t get boring, even for a second.

Bastion Wallpaper

Courtesy of Supergiant Games – a Wallpaper.

The music is where the game really shines, though. The soundtrack has that Firefly/Western/Country atmosphere, with a bit of an eastern touch in some of the songs. Honestly, this is the first game where I’m actually considering getting the soundtrack. The sound effects are not that notable, but with the amazing soundtrack, they don’t need to be.

The story is the unique thing that Bastion brings to the table. Every minute of gameplay is narrated by an old man with a great voice. I’m not talking just about cut scenes here. Every notable thing you do is described by the narrator. This improves on the atmosphere even more than the music. It makes you connect to the protagonist and really think hard about his your actions, while also keeping you interested in how it will all fold out. There’s also an ending changing choice you make right before the end of the game which adds to the replay value a bit, unless you are like me and go to YouTube to see the alternative ending.

The gameplay is not perfect, but I find it pretty close. The only real critique I could find is that maybe the controls could be a bit better. You see, the camera perspective is isometric and most of the movement is diagonal. This would be fine if the game assigned diagonal directions to the keyboard, but up remains up, causing you to awkwardly hold up and left to move north, for instance. It’s not that bad, and it personally didn’t cause me any trouble, but I see people complaining and this is a valid reason. Still, If I’m not mistaken, a patch was released which addresses this, but I haven’t tried it because I completed the game well before that.

The game is basically an RPG, but a pretty simple one. More levels simply equate to more health and more spirit slots. Spirits are various alcoholic beverages which give you special bonuses if you equip them. Other than that, you have two weapon slots and a special attack slot. There are several weapons in the game and each plays differently. Each can also be upgraded five times, choosing between two different upgrades every time. Once you buy an upgrade level, though, you get to choose between the two options as many times as you want. The special attacks are very varied, but they don’t get upgraded or anything of the sort.

The Verdict

Well, that’s it. Once again, this is a great game that I recommend anyone to buy. If your computer isn’t top notch, you have one more reason to do it, since it’s not that demanding, being 2D. Highly, highly recommended!

Meaningless Score: 9.5/10

The Review : Is Brave Story a Proper JRPG?

As you can tell, I really love classic style console role-playing games, and Brave Story is a perfect old school example of one. Brave Story is a new game, but everything about it feels old school. You have this unremarkable kid who ends up becoming the savior of a world, loyal friends and companions he meets along the way and evil enemies he must defeat, rivals he takes back on the right path and plenty of adventure along the way.

The mechanics of Brave Story are not too complicated. You have your primary attributes which grow with experience and get increased by equipment. As you level up, you learn new skills, and as your party members grow fonder of you, you learn new unity skills, which are combo attacks involving multiple characters. Your companions can change their weapon and armor, while the main character’s sword upgrades during the story. Each character can also equip three accessories which are either found, bought or crafted, provided you find the right recipe.

Brave Story - Screen 1

The graphics are in the 3D anime style, with the level of quality close to the PS2.

There are plenty of characters in Brave Story, but you are slightly encouraged to choose a fixed group to play the game with. Still, switching isn’t impossible and if you like, you could max out every one of them.

Brave Story also includes plenty of side quests, which provide rewards in the form of new crafting recipes, equipment or various other items which help you on your main quest. You can also catch birds in special mini games, which you can then use in bird fights and acquire even more rewards this way. There’s plenty to do aside from the main quest and you don’t have to wait until you reach the end game to do a lot of those things. It is, however, much easier to complete the side quests once you can freely fly around the map.

Once you come to that point, you also get to visit an extra hard bonus dungeon, where you can fight a special boss, for even more rewards. The graphics are simple, but nice and the characters are very detailed. The sound is just as good. Brave Story looks and feels like one of the classic PlayStation era JRPGs so any fan will truly love it. In any case, if you love a good JRPG, you won’t go wrong with Brave Story. It’s one of the best games of this genre the PSP has to offer. While we’re at it, I should also recommend watching the Anime. It has different characters, which appear in the game as cameos you can actually play with for a while.

The Verdict

Score: 9/10

The Review: Is Final Fantasy II – Anniversary Edition Worthy of Its Legacy?

This was the other remake I completed on my PSP and I have to say, it’s just as good, even better than the first. I must admit, I haven’t played this one in its original edition so I have nothing to compare it against except various reviews of the original by other people. Again we have the beautiful high resolution (for the PSP screen) 2D graphics, the recognizable Final Fantasy music and the good old Square style which seems lost on the newer games. Again, not much has changed from the original, other than the addition of the optional dungeons. Again, we have the pure retro RPG experience.

Final Fantasy II - Anniversary Edition - Screen 2

Everything looks beautiful. The graphics alone would have been upgrade enough.

So why is it better then? Because the original Final Fantasy II was better than the original Final Fantasy I. It had a more complex story, a more complex level up system and many of the “rookie” mistakes of the first game were fixed. This time, there are no levels and no experience.

Whatever it is that you use in battle is what increases after it. Use sword attacks? Your sword skill and offensive physical attributes increase. Get hit by spells? Your spell resistance goes up. Use a spell? Its level will increase. This is a system that is extremely simple to use and understand, but that at the same times creates a huge complexity in your choices. There is also no limit to it. If you use your characters in a certain way, you will get your tanks, mages, healers, and other typical roles, but there is nothing stopping you from doing some grinding and building up characters.

Final Fantasy II - Anniversary Edition - Screen 1

The high resolution 2D graphics look amazing. They boosted the spell effects to.

As I understand from other people, this system was also a bit of an issue in the original game. You could abuse the system by attacking your own party members, which would always give a more sizable increase compared to regular enemies. You were even encouraged to do so to go past the pretty high difficulty level the original game was known for. I don’t know if they really changed this, but throughout my playthrough of the remake, I never once felt the need to do this. At a few points, the difficulty of the game would increase quite a bit, but with a bit of smart spell use, my characters would quickly catch up.

The Verdict

To conclude, Final Fantasy II – Anniversary Edition is true to its roots and a great Final Fantasy game. It gets an absolute recommendation from me.

Score: 9/10