Dux, the Ssrathi Assassin
Another weekend is here, which means I’ve spent another day on and off Warlords Battlecry 3. Switching my hero to an assassin was definitely the right move and the game is a lot of fun for me now, especially since I can complete missions a lot faster, so I can advance the game a bit every time I can squeeze in another fifteen minutes or so.
Dux is now level 29 and I think I won’t put any more points into Assassination. I have a 30% chance to outright kill my target with every swing and I swing about twice per second. Odds are, if I tackle an enemy here, they will be dead five seconds within the encounter at worst. Now, I need raw damage, so I can start taking down buildings just as fast.
Well, after doing some research, I found out Assassination doesn’t actually outright kill anything. Instead it adds 500 extra damage to an attack, so I guess I might have some trouble at higher levels. Still, I’d prefer to keep my hero more interesting and not just invest into a single ability.
Since I don’t have many useful abilities other than Assassination, I decided to now focus on Wealth, which increases my gold income by 15 per minute for each point invested, as well as Running, which increases speed by 1 with each point invested.
The Retinue
I haven’t been paying as much attention to my retinue as I did last week, mostly because all I need my generals for now is mine conversion, since my low Charisma gives me a horrible command radius. For those unfamiliar with the game, this probably needs explanation.
How to Get Resources in Warlords Battlecry?
There are several ways to earn income in Warlords Battlecry. You can learn a skill which increases your income with one of the four resources. You can build unites which provide income in a resource. The primary way to do it, though is to convert neutral or enemy mines on the map. You do this by standing next to a mine and using the “Convert” command. This command converts any building within range, including enemy bases and unit training facilities. It doesn’t convert towers, walls, quest buildings or shops.
What is the Command Radius in Warlords Battlecry?
The conversion range is tiny for most units able to use the command. For the hero, the range is bigger and it’s determined by the command radius. The command radius is a stat represented by a circle around your hero. Friendly units within that circle gain a morale, speed and combat bonus and the hero’s conversion command works on buildings within that radius. Items and the Charisma attribute are what increases this radius. The speed of conversion, on the other hand, is affected by Dexterity.
My Basic Strategy in Warlords Battlecry 3
In any case, my hero’s Charisma is low, so my radius is terrible. Because of this, I usually take a general or two into battle with me, to help me convert mines faster. Once I convert a couple of mines for each resource, I start hunting down enemy heroes. If I think I need protection, I command my generals to guard my hero, so they follow him, but I don’t control them as a group, to make use of my hero’s fast walking speed. You see, when you control a group of units in Warlords Battlecry, they move at the speed of the slowest unit.
Once I hunt down enemy heroes, I either take down their bases myself or I build up a large group of Fire Priests and use them to destroy everything. This works on most levels.
The Campaign
Last time, I failed hard at the Wastes, looking for Gorgon, the fifth horseman. This time, I wasn’t a complete idiot, so I cleared the mission and found Gorgon’s iron fortress. The game then sent me back to Khazdul, where I head to fight some Dark Dwarves to gain audience with their Runelord. He finally told me what I needed to do. I need to find the three keys of Gorgon’s fortress, defeat Gorgon and lock it inside the fortress. Then, the Runelord will use a spell to bury the fortress underneath the wastes. I wasn’t told where the keys are, but at least now I sort of know what’s going on in the game’s story.
After that, I did some business with the High Elves and allied myself with them in the area of Lunarion and Ehlariel. They have a problem with the Dark Elves, so allying myself with one side meant going to war with the other.
The Garb of Tyatis
Next up was the island where the Dark and the Wood Elves lived. There are three areas here where I can find pieces of an item set – The Garb of Tyatis. One of them meant fighting and angering the Wood Elves, so I skipped that one, mostly because I got that item already from a random Dark Elf ambush. Another piece had me fight the Dark Elves again, so I was fine with that. What I wasn’t fine with was that the item was meant for magic users, so it was useless for me. Since the third piece of the set was guarded by Knights, I decided to just drop it, since I probably won’t be using the set anyway.
More Barbarians and the First Fortress Key
I got through the islands of the central sea, so I decided to circle back North to see if I missed something. I got ambushed by Barbarians along the way, but I didn’t find much, especially at the Plains of Ar which turned out to be completely empty. At Ylarie, I helped the High Elves defend against Orcs and got another artifact as a reward – a Frostwyrm Pelt. This gives me an extra 15 frost resistance.
Next up, I got to the Lands of Death, where I helped Lord Bane defend against a siege by Gorgon’s forces. The reward for this battle was the first of the three fortress keys, as well as a chance to ally myself with Bane. I didn’t accept this, though, since I was told the Knights wouldn’t like it and I’m trying to be the good guy here, sort of.
After getting the key, I went back to the Barbarian area, around the Plains of Ar. At the Gap of Ar, over the course of two missions in which I fought the Minotaur, I recovered two of the five fingers of the Hand of Sartek. I then found two more at the Plains of War and the last one upon returning to the Plains of Ar. This gave me one more artifact – the Hand of Sartek, which gives my hero 8 extra Combat.
The Humans and the Dwarves
The last thing I did was to go the Knight lands, but I didn’t find much there yet. I did get into an extremely annoying mission – Troll Hunting. This one takes place on a map full of “neutral” trolls and, pause for effect, sheep. The joke of this game is that trolls, which usually hurl boulders at you, can pick up sheep and hurl them instead. Basically, on a map with sheep, they can get limited, but extremely powerful ammo. I’m not sure if sheep bypass armor or something, but Dux was getting hit hard on this map, so I had to take it extremely slowly. Since the goal of the map was to kill all 40 “neutral” trolls, it took me a while to get through.
After that, I scouted through several areas of the human and dwarven lands, but found almost no missions, other than replayable ones. As for the Dwarves, they hate me now, so I’ll have to find a way to get back on their good side, if that’s even possible. The irony is, the Dark Dwarves actually kind of like me. Well, not really irony, just fact.
Anyone Else Playing This Game?
I’ve done some googling to see if anyone else is blogging about this game. I always thought it had a lot of fans, but this doesn’t seem to be the case anymore. I mean, sure, there are wikis and old fan sites, but not many people are actively creating new content. I found a review and a mod which I intend to check out, but that’s about it.
- Stuart’s Gaming Blog – Warlords Battlecry 3 Review
- ModDB – Warlords Battlecry 3 – The Fifth Horseman Mod
Oh, by the way, the CRPG addict is actually playing a game I know off, so I strongly recommend visiting him.