Away: Shuffle Dungeon – A Short Review

Since I completed the game, I thought I should do a short review, so here goes…

The Review

The game is fun, it really is. I wasn’t bored at any point while playing it. It’s not perfect, but it definitely is fun. It sort of reminds me of a mix between the old Soulblazer and a Zelda game for some reason. It’s colorful, looks nice all around and has a cheerful atmosphere. It’s light on the story, but it also doesn’t make the story that important so you wont mind.

Now, about the imperfections. First of all, as I said, It’s light on the story. At some points, the story just isn’t making that much sense and the whole “saving the humanity” part just drops in on you unexpectedly and ends right there so it kind of feels weird. Secondly, I feel they could handle the whole monster raising thing better. Basically, you have 4 fupong types and you feed and combine them to make them grow. The problem is, it takes a while, and a much bigger problem is, if you’re not careful, you can lose your fupongs just like that, which makes the whole process of raising them a bit tedious. In my case, what happened was that I was using level 1 fupongs throughout the entire game and was just raising one of each kind at the ranch to see how they look like, but never used them. It basically makes them not really a part of the game.

Still, as I said, the game is fun and is worth playing. You get an enhanced mode after completing it which let’s you keep your old weapons and stuff on a new playthrough, but I wont be going through that. I feel that the 17 hours it took to complete it once is more than enough playtime i got out of it.

The Verdict

All in all, I would give it an 8/10 – Something I will complete, but wont be going back to it.