After about eleven of twelve hours of game play in total, and exactly 10 hours and 35 minutes being shown on my save file, Castlevania: Circle of the Moon is now completed. There are extra modes to play through, but I probably wont invest a lot of time into that. Now that the game is over, I’ll try and give a second overview – one that will hopefully be more accurate.
I started playing Planescape Torment, finally. Then I abandoned it for about two weeks. Even better, I can’t get it to run on my main PC, so I can only play it on weekends. Expect this game to have very few and very spread out reports because of it. In this one, I’ll talk about what Planescape Torment is, how it plays and how I feel about it.
Castlevania: Circle of the Moon is the first Castlevania game on the GameBoy Advance. I’ve never beaten it before, so I decided to give it a try. In this first posting, I’ll give you an overview of the game mechanics and features, since these vary a lot from game to game.
When I last wrote about Reus, I already had a decent completion percentage in the game. I thought I had the game figured out and understood how it will continue to play. I was wrong, very wrong. Now that I’m past 50%, I can see that clearly (I think).
Table Top racing is a Micro Machines style racing game on Android, created by people that actually worked on the Wipeout series. It’s also available on the Apple App Store, but I don’t really care about that. What I do care is that we seemingly have a fun little racer on the Play Store, which is free and feels like an actual, proper racing game.
I decided to track my last bunch of attempts at wining Pixel Dungeon, just so I can get an overview of the usual outcome and see how hard the game really is. I’ll also try to break it up a bit with a few thoughts, so here goes… Oh, and I’m playing mostly with the warrior. He seems like a great beginner character.
What is Reus? I have no idea, and I’ve played it for about 3 to 4 hours now. As the title says, it’s weird. In a good way, but still weird. In any case, I feel I’ve played it enough to say something about it, so here goes. I wonder how this new posting format will work.
Heart of Winter is pleasantly surprising me with the quality of the content. I expected a high-level hack and slash fest, but the parts I’m going through have great writing, great voice acting, tough combat and interesting puzzles. It’s the whole package.
This blog is getting old. It’s getting very old. I can honestly say I never even imagined it would stay alive for closing in on six years. I’m amazed and happy about it. However, my life has changed in the past five years, so I think it’s time for my blog to change as well.
A few decades after my last report about the Trpimirović Dynasty, things sure have changed. My interest in Crusader Kings II, however, hasn’t changed a bit. This game is wasting a huge amount of my free time and I’m loving every moment of it.